Prelude Dark Pain Tools
Plan squads before you spend battle points on the Statera map
Prelude Dark Pain rewards preparation. Every tactical encounter limits you to five heroes from a roster that grows across Early Access, and each character can respec talents freely while gear and recruitment choices stay locked. Theorycrafting on paper—or in a browser—saves Citadel respec cycles and prevents you from deploying two controllers and zero frontline on a boss map.
This tools hub hosts interactive utilities built for the July 2026 Steam Early Access build: nine recruitable heroes, eight class archetypes, and squad combat driven by battle points, flanking, and terrain. Pages here complement written guides rather than replace them. Use tools to sketch lineups, then validate ideas against hero profiles, build guides, and squad composition templates before the next story node.
Squad Planner
The flagship tool is the Squad Planner. It mirrors in-game deployment rules with five hero slots and visual role tags—Tank, DPS, Support, Control, and Ranged—so you can see coverage gaps at a glance.
Drag or select heroes into each slot to experiment with Act 1 comps without loading a save. The planner pulls from the current Early Access roster: Soren, Tizon, Tammais, Maya, Sade, Gala, Rufio, Urza, and Rayder. Filter by role when you need a taunt anchor, a backline hunter, or zone denial before a multi-phase boss. Role tags reflect how the community maps Quickfire’s class types to practical battlefield jobs, not rigid in-game labels.
Why use it instead of only reading tier lists? Rankings tell you who is strong; the planner shows whether your fifth slot closes the checklist every Act 1 mission expects: front line, control, primary DPS, secondary finisher, and flex support. A lineup with three Ranged tags and no Tank looks impressive on damage spreadsheets until a Crusade charge deletes Maya on turn two.
How tools fit the wiki
Tools sit between reference data and walkthroughs:
- Heroes — full kits, virtues, and recruitment notes for each Act 1 character
- Tier List — community rankings and pre-built five-hero templates
- Builds — talent branches, attribute priorities, and gear alignment
- Guides — combat fundamentals, Citadel management, and recruitment timing
Run a squad through the planner, then open the relevant build page if you notice duplicate Control tags or missing sustain. Cross-check squad compositions when you want a proven template to start from before swapping one hero for a story-required companion.
Early Access expectations
Quickfire plans roughly one year of Early Access before full release with twenty-plus heroes, expanded raids, and deeper crafting. The squad planner will gain slots and filters as new recruits ship—Verdun, Hagias, Corzo, and others appear on the public roadmap after Act 1. Tool data updates after major patches; check Updates for balance changes that might shift a hero from Support to Control in practice.
When to plan vs. when to play
Use tools before long overworld loops or boss retries, not during every patrol. Prelude Dark Pain’s fun is in executing flanks and battle-point combos on the grid. The planner answers “do I have the roles?” so you spend mental energy on positioning instead of roster panic.
For step-by-step instructions on filters, slot order, and exporting your lineup mentally into the Citadel deployment screen, read the dedicated Squad Planner guide.
Frequently Asked Questions
Quick answers to the most common questions.
What tools are available on this wiki?
Early Access launches with the Squad Planner — five hero slots, role tags (Tank, DPS, Support, Control, Ranged), and roster filters for all nine Act 1 heroes.
Do tools replace tier lists or build guides?
No. Tools help you draft lineups quickly. Pair them with hero pages, build guides, and squad composition write-ups for talent paths and mission-specific swaps.
Will the squad planner include future heroes?
Yes. As Quickfire adds recruits during the one-year Early Access window toward twenty-plus heroes at 1.0, the planner roster will expand after major content updates.
Can I use the planner on mobile?
The planner runs in your browser on this page. Layout adapts to smaller screens, though detailed squad theorycrafting is easiest on desktop alongside the wiki guides.